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Tuesday, March 31, 2015

Noah Bradley's 21 Day Challenge: Day 1

I've decided to participate in Noah Bradley's 21 days to be a better artist challenge. It's been a while since I have done regular studies, so I figured now would be a perfect time to get back into the good habit! Here's his article describing the challenge if you're interested in what it's about or in participating! The basic idea is to complete a life study/master study in 1 hour.
https://medium.com/@noahbradley/21-days-to-be-a-better-artist-48087576f0dd

For my first day, I chose one of the images from Unsplash!




There were a lot of details I didn't quite get to in 1hr. Hopefully doing these for the next 3 weeks will help with my speed. 

Done in Photoshop.

Sunday, March 22, 2015

Toothless Sketches

Toothless is one of my favorite things in life. Here are a couple sketches of Toothless that I did while frustrated with another drawing that I should have been working on.. :)

Done in Photoshop.

Wednesday, March 18, 2015

Madness Game Part 3: Illustrations

Following are some of the character card illustration sketches and a few WIPS of the illustrations themselves. These contain either the main scientist character or random zombies. I was given quite a bit of freedom on the zombies, so I wanted to make them look like people you might see any old day walking out and about.







Everything above was done in Photoshop.

Monday, March 16, 2015

Madness Game Part 2: Scientist

The main character for the Madness card game is a scientist who is creating chemical agents to ward of zombies. Below I have some character development sketches that we used to get his look down for the cards he would be in later on.





These were all created in Sketchbook Pro

Tuesday, March 10, 2015

Madness Game Part 1: Chemistry~

So. I have a ton of backlog sketches from a project I worked on last year for VVI creating illustrations for their card game, Madness.

First off, here are the concepts for their ingredient cards, which were all chemistry equipment:







Most were created in Sketchbook Pro, and a couple in Photoshop.